When I first met Botim near the Rinascita-Ragunna-Thessaleo Fells beacon, I could sense his desperation. This anxious caretaker explained how shadowy entities were wreaking havoc in his family's ancestral towers, disappearing before anyone could confront them. Little did I know this encounter would send me spiraling into one of Wuthering Waves' most intricate quest chains - the Shadow of the Past. Armed with nothing but curiosity and a promise of valuable rewards, I embarked on a journey through three distinct towers, each presenting unique spatial puzzles and formidable foes. The experience tested not just my combat skills, but my ability to decipher environmental storytelling within Thorncrown Rises' haunting architecture.
🗼 Resounding Rise: Painting Dimension Puzzles
My first challenge began at the northeastern tower where Itzel stood guard. Entering this structure felt like stepping into a living gallery - paintings weren't just decorations but actual portals! I still recall the thrill when I first touched a canvas and phased into its brushstroke dimension. The tower demanded both combat precision and spatial reasoning:
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Portal Hopping Strategy: Each painting transported me to mirror-realms where Abyssal Mercators lurked
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Art Rearrangement Puzzle: Solving the display required specific steps:
Original Position | New Position |
---|---|
Top Left | Bottom Right |
Behind Top Left | Bottom Left |
Top Right | Top Left |
Behind Bottom Right | Top Right |
- Supply Chest Locations: Northern chamber → Western chamber → Eastern chamber
❗ Pro Tip: Always eliminate shooting enemies before attempting puzzle solutions!
People Also Ask:
"How many Abyssal Mercator fights occur in Resounding Rise?" 🤔
You'll battle this shadowy foe four times before claiming your Premium Supply chest. Each encounter increases in difficulty!
🌆 Twilight Rise: Temporal Loop Nightmare
The southern tower greeted me with Insula's warnings about "repeating corridors." How right she was! I entered only to get trapped in a maddening time loop - same hallways, same elevators, same creeping dread. Breaking this cycle required:
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Investigating three glitching anomalies (look for shimmering floor markers)
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Discovering the hidden elevator shaft entrance
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Battling the dimension-hopping Abyssal Patricius
💡 Eureka Moment: The secret passage only appears after talking with Insula post-investigation!
People Also Ask:
"Can you avoid the Twilight Rise time loop?" ⏳
Unfortunately no - the loop is scripted to trigger after your third hallway traversal. Embrace the disorientation!
⚔️ Command Rise: Vertical Gauntlet Finale
With two tower barriers weakened, the southwestern stronghold awaited. This multi-level vertical labyrinth pushed my traversal skills to the limit:
Key Phases:
1. Wingray flight to tower entrance
2. Library platforming using Grapple mechanics
3. Chandelier ascent to summit
Hidden treasures kept me exploring:
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Two Ragunna Sonance Caskets
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Four Supply Chests (west library/balcony/jar corridor)
The gut-punch came atop the tower - finding Liel's corpse foreshadowed our final confrontation. Using the spectral portal to face the empowered Abyssal Patricius while wielding the Call of the Abyss Rectifier remains my most adrenaline-fueled Wuthering Waves memory!
People Also Ask:
"What rewards come from completing all three towers?" 🏆
Beyond the Achievement titles (King of Thessaleo + Shadow of the Tower), you'll obtain multiple Tidal/Basic/Premium Supply chests and unique rectifier gear!
💭 Lingering Tower Mysteries
While I celebrate conquering these trials, unsettling questions linger: Why did Botim's family preserve these corrupted terminals? What cosmic significance do the painting dimensions hold? And most hauntingly - are we certain Liel's death truly ended the cycle? Perhaps these towers aren't just challenges to overcome but cautionary tales about humanity's dangerous fascination with unstable resonance tech. What echoes of the past might future updates reveal in Thorncrown Rises' deeper chambers? The shadows whisper... and I'm listening.