Wuthering Waves, the action RPG from Kuro Games, once relied on a closed beta to refine its combat, story, and gacha systems. The second closed beta test, known as CBT2, ran from February 18 to March 17, 2024, and it officially ended at 6 PM UTC+8. When that deadline arrived, the servers shut down, testers could no longer log in, and all beta account data was cleared. For participants, it marked the end of a 29-day window to explore the game early. For the wider community, it signaled that Wuthering Waves was inching closer to its full release.

The Final Countdown and Data Wipe
The CBT2 ending date was a firm cutoff. At 6 PM UTC+8 on March 17, 2024, the server closed. Players who had spent weeks testing characters, echoes, and combat rotations lost access immediately. The beta test account data was also cleared, meaning no progress carried over to the launch version. That wipe was standard for a closed beta, but it still gave testers a bittersweet finale. The 29-day test period, which began on February 18, was longer than many early access betas, giving Kuro Games a substantial amount of feedback to analyze.
| CBT2 Detail | Information |
|---|---|
| Start date | February 18, 2024 |
| End date | March 17, 2024 |
| End time | 6 PM UTC+8 |
| Total duration | 29 days |
| Post-beta data | Cleared |
| Server status | Closed after end time |
What CBT2 Changed for Wuthering Waves
The second beta was not a simple rerun of the first. It introduced significant revisions to the storyline and delivered much-needed character design improvements. These changes aimed to give the world of Solaris-3 a stronger identity and make its cast more appealing. Kuro Games also adjusted the gacha system, a move that drew attention from players familiar with similar RPGs. The pity system was reworked to lower Hard Pity to 80 pulls. Featured characters arrived with a 50-50 chance, while the Weapon banner offered a guaranteed pull. Those changes suggested that Kuro Games was listening to feedback and trying to create a fairer summoning experience.
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🎯 Hard Pity reduced to 80 pulls
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🎲 50-50 chance for featured characters
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⚔️ Guaranteed pull for the Weapon banner
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📖 Storyline revisions and character design updates
The beta also gave players a chance to test the game's highly praised combat system. Wuthering Waves was positioned as a gacha RPG with fast, skill-based encounters, and CBT2 allowed testers to see how those systems held up over a longer period. The feedback from those 29 days likely influenced balance, progression, and presentation ahead of launch.

Release Signs and the Epic Games Store Listing
As CBT2 wrapped up, a third closed beta seemed highly unlikely. The game was already nearing its release date, and another round of testing would have delayed that momentum. Wuthering Waves had also been registered on the Epic Games Store with a 2024 release window. That registration briefly marked an exact release date before the date was removed. Even without a confirmed date, the Epic Games Store listing was a strong signal that the launch was close. Fans who had followed the project since its first beta understood that the next major step would be a full release, not another closed test.
From 2024 Beta to 2026 Live Game
In 2026, the CBT2 period feels like a distant chapter. Wuthering Waves has since moved beyond beta testing and become a released title with an ongoing player base. The closed beta's data wipe no longer matters to current players, but the feedback gathered during those 29 days helped shape the game that eventually launched. The pity adjustments, story revisions, and character updates from CBT2 are part of the game's early history. For veterans who remember the March 17 shutdown, the beta remains a notable milestone. For newer players in 2026, it is simply the prelude to the version they now explore.
The end of CBT2 was not just a server shutdown. It was a transition point for Kuro Games, a final stress test before the public launch, and a moment when the community's expectations crystallized. Wuthering Waves would go on to compete in a crowded action RPG space, but its second closed beta helped define the foundation. As 2026 continues, the game's beta era serves as a reminder of how much can change between a test server and a live world.